We have another, highly experienced coder - from an outside agency - starting work on it on 3rd August.
All the best,
Keith
We have another, highly experienced coder - from an outside agency - starting work on it on 3rd August.
All the best,
Keith
You can turn bluetooth back on in aeroplane mode (& wifi too – although if you don’t have a cellular model that kind of defeats the purpose ).
Keith,
Thanks for the update re coder. Great news.
Stuart
I’m sure it depends on the airline and such, but they are typically only concerned with excessive radio transmissions during taxi, take-off and landing. Once the aircraft is cruising at FL320 on full auto-pilot, nobody is going to care if there is someone in row 28 using a Bluetooth keyboard. They even have on-board WiFi on a lot of flights now, which is going to generate even more signal traffic than the pairing between a keyboard and a device.
Apple actually made a keyboard dock for the original iPad, though it would probably be unwieldy to pack.
I suppose it all depends on the hardware you have/can afford/want. The Surface Pro 3 actually takes up MORE space than a laptop when the keyboard cover and kickstand are open! However, when I flew with it, I just wound up leaning it against the seat in front of me anyway.
Non-Apple tablets with proper USB ports have the option of corded keyboards. I think some people even got the Apple USB keyboard to worth with the Dock-to-USB adapter, but I don’t know if that pans out to modern iOS devices and the lightning to USB adapter.
Also, the camera connection kit (which allows an iOS device to read pictures from a USB camera or a memory card) can be used with most USB keyboards. This is actually how I type on my iPad most of the time, and it’s been working since the 1 through the current generation. Also works with (at least) the iPhone 5 and later.
That way, all you need is the keyboard and a connector. Or two, if you have both a 30-pin iOS device and a lightning connector…
On a tangentially related note: I remember reading that there will be a Windows/Mac release of Scrivener to bring the synchronization up to date between them and the iOS version. Will the same happen for the Linux version of Scrivener?
I can’t say 100% it will, but it is extremely likely since the sync code shouldn’t be platform dependent, and the Linux version is basically the Windows version just recompiled.
For those who are getting impatient I have found that using Parallels Access almost completely fulfills my need for Scrivener for iPad. I actually still sync with Simplenote, which has a beautiful dark theme. The combination of these two apps with Scrivener is like a dream come true.
I’m still in the trial for period for Parallels Access, but am intending on ponying up for the subscription. And no, I am in no way affiliated with Parallels. Having bought the subscription and being a poor writer, when Scrivener iOS does come out, I might demure for awhile. I have full access to my Mac from anywhere, and Parallels is surprising capable and zippy, turning all Mac applications more or less into iPad apps. Add a Zagg clam-type keyboard and it feels like I’m on some dream Netbook designed for the perfect writing experience.
Here is Parallels Access in ‘Desktop Mode’:
Here it is without ‘Desktop Mode’ and with the app in fullscreen:
Is Parallels perfect, no? But for what I do and for where Simplenote takes up the slack, I’m completely satisfied with the writing environment now. Scrivener iOS is going to have it’s work cut out to top this. I guess that it really is Simplenote that throws it over the top for me. I sync all my text files to Simplenote and use a naming and tagging structure that really preserves the Scrivener feel. I sync back from Simplenote when I’m done with the focused, immersive writing this environment offers and switch back to Parallels. There I can download and add pictures, reorder, rename documents and folders, everything. I’m actually using Scrivener from my home machine. Then I sync back. There are tricks at first, but once you get the hang of it, it’s a sweet way to work.
The problem I found with Parallels (the main program, not Access) isn’t the program itself, which is excellent – it’s their pricing structure. You’re constantly being pressurised to buy upgrades every time there’s a change in either OS X or Windows, so it feels like you’re expected to pay £35 every six months or so. That’s far too much for me for the use I get out of the program.
I’m not saying it’s wrong to charge for upgrades – far from it – but Parallels seem to be unusually aggressive in their charging. It’s effectively subscription charging and I’d rather they were more open about this.
And with parallels access you can access / use your mac or PC from a web browser. I leave my Mac at home now and hop between scrivener on iPad and scrivener in a web browser. That said, can’t wait for iOS version! BTW, parallels access is subscription service and you can find offers around. Not cheap but very high quality product in my opinion. And I don’t have any connection to parallels - just happy to promote well made apps.
Tell me more. Maybe you just had a bad experience. I understand it to $20 per year, but maybe you know more about it than I do. Does anyone else have experience with Parallels pricing structure?
From their site, currently £13.99 per year in UK. I’ve got a 2 year subscription. Got some discount as I also use their desktop software. There’s a free trial so you can see if it’s worth it for you.
Do you have more information on the promotions? I would be interested.
And I have to say, this is very active forum/thread. I was having trouble getting the images above to the right size. (btw: I emailed the attachments to myself and opened them up on my home machine using Parallels and Gimp and the emailed them back to myself — twice! — in order to get them to be the right size for the forum. [Does anyone know if iPad photos app resizes photos?] All without leaving the couch or my iPad.) By the time I did all this I had two responses. I think there are a lot of writers out there chomping at the bit to turn the iPad into the ultimate writing machine.
And I hope L&L comes up with it with it with their iOS iteration of Scrivener. In the meantime, Parallels + Simplenote is working beautifully. But if anyone knows a cheaper solution subscription-wise, it would be appreciated.
Or how about Google Chrome Desktop — or whatever they’re calling it. Anyone try this in conjunction with Scrivener?
I’m talking about the main Parallels Desktop program here (allows you to run Windows on OS X), not the iPad Access app. The normal upgrade price is £35 (about $45?), although you often get special offers which reduce it to £27. You also get a lot of emails from them saying you won’t be able to upgrade your OS if you don’t buy upgrade Parallels too. I’ve seen a few comments from people saying that they have ignored these warnings in the past and the upgraded OS has worked satisfactorily – personally I’ve never tried.
They also have an aggressive approach to licensing in that you have to buy a licence for each computer, rather than per household. For me that doubles the cost of upgrades at a stroke.
Again, I’d stress that I think the product itself is fine, excellent even – but for my limited use, it just wasn’t worth the money to stay on the bandwagon. If you’re using Parallels every day you may find the cost more reasonable.
Parallels upgrade campaigns are aggressive. They are also a bit pricy. But…
Unlike something like scrivener which runs in "user space" making use of widely published API (Application Programable Interface) to the OS Parallels and its ilk interface directly with the the kernel and hardware. This means that low level changes in the kernel, say how a UID is validated for security for RAM red/write which would not impact scrivener, need to be understood, programmed around, and then tested. This requires 1. Much more "partnership" with Apple than app developers 2. I different level of programming staff. 3. More frequent updates due to "other" changes in OSX updates 4. Test test test.In my experience you CAN skip paid upgrades, but you also run a higher risk of VM failure and kernel crash in OSX.
Good luck.
I haven’t had to upgrade more than once per year. Filtering my email for upgrade emails from Parallels shows that they offered a major (paid) upgrade every year from 2009 to 2014 inclusive, usually sometime between September and November. I don’t know if I upgraded each time (I don’t fancy filtering through all my receipts).
I don’t use Parallels often, but there are still a couple of Windows apps I need for work that don’t have a Mac equivalent. The upgrade fee is a lot cheaper than buying a Windows machine (and lot less painful than switching back to Windows!).
I upgraded each time from V3 to V9, I think. I would have said their nagging for upgrades happened a lot more often than once a year though. Perhaps not.
I just don’t use it enough to continue upgrading licences – not since Sky finally decided to start supporting their streaming software on the Mac again. So now I’ve gone back to using Boot camp for the odd times I actually need Windows.
I noticed the (relative) expense of frequently upgrading Parallels-the-main-programme - and not just the expense of that: as time and upgrades came and went, I also had to increase the amount of RAM on my Mac Mini (to 16 GB) so that Parallels and Windows and the Windows applications I wanted to run could be accommodated. (It did mean, however, that in pure Mac mode the Mini could run just about any reasonable combination of programmes without starting to limp. And this advantage remained when I ceased to use Parallels as the Mac equivalents of the Windows programmes became more capable.)
Seeing as this thread has become active again, I figured I should give a quick update:
We had a new developer come on board to go through the problems with the iOS version yesterday. As I said a while ago, the iOS version has been technically feature complete for a couple of months or so now, and the plan was to get the remaining bugs fixed and be in beta by now. Unfortunately, our developer hit a bit of a brick wall with the bugs, and we entered a period of what I believe is officially known as development hell: we just weren’t moving forward at all. (I know that to users, it may seem that we haven’t been moving forward at all for a very long time, but behind the scenes we have seen it evolve nicely over the past year or two…) Equally unfortunately, it turns out that it is incredibly difficult to find developers with the skills we need who aren’t already involved in other projects. So to help get us ready for release, we now have an experienced developer from an agency in London working on the project.
So… Fingers crossed. I’ll give a proper update once our new developer has got properly to grips with the project and restored enough stability to the app that we can start testing it properly again. That, or I’ll just go back to teaching.
“If it was easy …” you know the rest.
Good luck with the dev pool. I’m sure you have good resources. The pain of finding them… is way to common.