Is Scrivener for Windows Still Being Developed

Does the program still receive upgrade support for Windows? I’ve seen many, many bug reports and read an old post that a framework upgrade would address many of these. But the last update was 6 July 2023.
Is Scrivener planning to sell it off their Windows product because of inability to reach experience parity with the MacOS version?

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Interesting question to ask, because as I understand it L&L are a very small team and currently support Scrivener iOS, Scrivener Mac, Scrivener Windows, Scapple plus now the new app.

Pardon my ignorance, but what new app?
EDIT: Okey… I see posts on something in development.

Scrivener for Windows is definitely still in development. We don’t push out updates frequently for any platform—you’ll notice the last updates for macOS was October 2023 and iOS was 11 months ago. We don’t operate on a subscription basis so we don’t push out updates every month to justify that recurring charge and as @synapse56 noted, we are a small team; when we do release an update, it tends to address quite a few things at once rather than trickling out a little fix here and there.

The framework upgrade you’re referring to I suspect is the major update released last year, 3.1.5, in which we modernized the underlying structure of the application to Qt6.

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Is this still the case? We’re now coming up on almost 2 years since the last Windows update, and there are still basic word processing issues present in the software. If you can’t support it, that’s fine, I will write my next book using a different piece of software. But if something isn’t already in development for Windows, you’re now 6 updates out of sync with Mac, and that’s a huge code divergence to bridge.

Though I’m happy with Scrivener 3 for Windows as-is, I have encountered a few issues that have forced me to think about the software rather than the writing — some of which have been acknowledged to be on the roadmap to be addressed for years. For example: [LH5422] Add click-scroll mouse navigation.

Your post makes me wonder why Scrivener has more than one code base. Qt, which is used to build the Windows version, enables developers to build applications that run on various operating systems, such as Linux, Windows, macOS, Android, iOS, and more. I’m guessing there are sound reasons for the divergent code bases, but it does make me wonder why the code base isn’t unified under Qt.

Because the Mac version came first and was built with Mac-specific tools.

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Thanks. I’m not implying a criticism. Was just curious.

Yes, and since you are looking at the Mac release notes, scroll down a bit further to 3.2.3, and note how long it went without an update. Then flip over to the Windows list, and note its activity during that period of time. It’s almost as if we’re working on something else on one platform, and then another, for a spell. :slight_smile:

But if something isn’t already in development for Windows, you’re now 6 updates out of sync with Mac, and that’s a huge code divergence to bridge.

I suppose you were mainly just looking at the raw number rather than the notes themselves? The very large majority of those notes are bug fixes for issues that arose simply because Apple tends to break stuff every year, and bugs we found in Scrivener itself over time, as one does. There are a few exceptions (mostly to adopt new Apple features), but most are very minor, or were fixes to things that had already been fixed on Windows. There are a few minor exceptions, but certainly nothing that would support the notion of there being a “huge code divergence” being built up.

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A post was split to a new topic: Can the desktop version be run on a tablet?