Pixelated SVG logo after compiling to PDF

Context: Until recently, I had exclusively used the old native version of Linux on Linux Mint 22. I started using a Mac Mini and I have been testing its compatibility with the Windows version. Maybe because of the legacy metadata or some other version conflict, my experience when writing between a Mac device and another computer with Windows 11 (trial period before buying it) has been a disaster.

In this thread I’m going to expose another error that affects the compilation: in my project I have several vector files (SVG) for the saga logo, its title and other graphic elements for the cover. I have noticed that, when I add a document that contains a vector image with the logo for the cover of the novel, said logo appears pixelated in the compiled PDF. On the other hand, in the Mac version it appears sharp. I guess it’s because Scrivener uses a library to convert the SVG files to PNG to create the PDF instead of embedding them.

Is there any solution?

Regards.

After doing more tests, I have noticed that, perhaps, it is not related to the export to PDF, but rather the handling that the Windows version of Scrivener does with SVG files.

1º I insert an SVG in a document from Scrivener for Mac.
2º I compile to PDF on Scrivener for Mac. Everything is perfect.
3º If I compile again on Scrivener for Mac after having worked with the project in Windows. The resulting logo in the PDF is pixelated. I notice that the SVG, originally imported on Mac, is now pixalated as well (as if the Scrivener for Windows version had converted it to PNG) in the project document.

I am attaching these screenshots as a reference:

Result of Importing the SVG and first export of the manuscript on MAC:

Result of exporting the same manuscript on Mac after working with the project in Windows:

Note: The slight differences in size are due to the fact that I have made manual cuts to show the logo in its normal and pixelated state. This is the same SVG file.

Thanks in advance.